What is the difference between const and readonly in C#?
Below is a concise overview of how const and readonly differ in C#, along with tips on choosing the right one for different scenarios.
const (Compile-Time Constant)
Must Be Known at Compile-Time
Aconstvalue must be assigned at declaration. Once set, it cannot change during the execution of your program, and the compiler replaces all references with the literal value at compile time.Restricted Data Types
It works best with primitive data types (e.g.,int,float,bool,char, etc.) andstring.public const int MaxItems = 100;Inlined by the Compiler
Each usage of aconstis compiled directly into the calling code. Changing aconstin a library requires recompilation of all assemblies referencing it.
readonly (Run-Time Constant)
Assigned at Run-Time
Areadonlyfield can be assigned either at declaration or within a constructor, allowing dynamic or runtime-defined values.public readonly int RunTimeValue; public SampleClass(int value) { RunTimeValue = value; }Not Inlined
The compiler does not inlinereadonlyvalues. If you change areadonlyfield in a library, only that library needs recompiling.Suitable for Reference Types
readonlycan be used for objects and arrays, making it possible to have a reference that can’t be changed once it’s been assigned—but the data within the object itself could still be mutable unless you make it immutable.
Choosing Between const and readonly
Immutability vs. Flexibility
- Use
constwhen the value is absolutely fixed and known at compile time. - Use
readonlyif you need to set the value at runtime, or if it’s not known until you create an instance.
- Use
Versioning Implications
- Updating a
constin a shared library means consumers must recompile their code. - A
readonlyfield does not cause this issue—only the library defining it needs recompilation.
- Updating a
Complex/Reference Types
constis limited to simple, compile-time constant data types.readonlycan be applied to reference types, arrays, or other objects you want to assign once in the constructor.
Strengthening Your Coding Proficiency
If you’re looking to solidify your understanding of fundamental and advanced C# concepts (like const vs. readonly), consider these hands-on courses from DesignGurus.io:
- Grokking the Coding Interview: Patterns for Coding Questions
- Grokking Data Structures & Algorithms for Coding Interviews
These courses delve into pattern-based problem solving and algorithmic thinking, key skills for both interviews and day-to-day coding. Also, be sure to browse the DesignGurus.io YouTube channel for in-depth tutorials on coding and system design.
Recommended Courses