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Polymorphism is a term derived from the Greek words poly (many) and morph (form), and in the context of object-oriented programming, it refers to the ability of different objects to respond to the same method call in different ways. Essentially, it means "many forms" of a single method. Polymorphism is a fundamental concept in software development that allows systems to be more flexible and extensible—making it easier to add new features while minimizing changes to existing code.
The power of polymorphism lies in its ability to let different classes have different implementations of the same method, defined in a common interface or parent class. For example, think of a function in a drawing application that asks various shapes like circles, squares, and triangles to draw themselves. While the function to initiate the drawing is the same, the way each shape draws itself can be vastly different—circles show a round edge, squares show four equal sides, and so forth. This allows programmers to use a unified interface to interact with objects of different classes, reducing complexity and increasing manageability.
In JavaScript, polymorphism can be achieved through inheritance and the use of prototype chains:
Let's create astraightforward example where two types of payment methods, CreditCard and PayPal, both extend a generic PaymentMethod class. Each will have their own implementation of a pay method, but can be used interchangeably in the same context.
Explanation:
PaymentMethod Class:
pay method that provides a default payment message.CreditCard and PayPal Classes:
PaymentMethod and override the pay method to provide specific behaviors appropriate for each payment type.processPayment Function:
PaymentMethod interface (i.e., has a pay method). This demonstrates polymorphism by allowing different types of payment methods to be processed using the same function.Polymorphism Usage:
processPayment is called with instances of CreditCard and PayPal. The specific pay method of each class is invoked, showing polymorphism in action where the same interface (pay method) is used for different underlying classes.Duck typing in JavaScript allows for a more flexible approach to polymorphism. In this example, two different payment methods are created not through a common class, but as individual objects that both implement a pay method. This approach highlights JavaScript's ability to use polymorphism based not on a strict inheritance hierarchy, but on the presence of certain methods or properties.
Explanation:
DebitCard Object:
DebitCard with a pay method. This method logs a message indicating a payment is being made using a debit card, showing the amount being paid.BankTransfer Object:
DebitCard, but represents a bank transfer method. Its pay method logs a payment being made via bank transfer, also showing the payment amount.handlePayment Function:
item has a pay method, reflecting the concept of duck typing: if it looks like a duck (has a pay method), it's treated as a duck.pay exists, it calls this method with the specified amount, effectively processing the payment.pay method, it logs an error message stating "Invalid payment method".Calling handlePayment:
DebitCard and once with BankTransfer, each time with different payment amounts. These calls demonstrate the function's ability to handle different payment methods uniformly without needing a common superclass or interface.This example showcases the power of duck typing in enabling polymorphism in JavaScript. It allows different objects to be used in the same function (handlePayment) as long as they provide the necessary methods (pay), making the code flexible and extensible.
Code Reusability:
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